![]() We wanted to take a moment to thank them for all their support - Richard LeMoon, Portable Grump, Lysanya, Kajros, Loosepolygon, Alpha Sierra, Infinity Omelette, Delorum, Josie. We’ve handed the reins of game management to our interns, moderators, CAs, and dedicated players. In the last few years, we’ve had to shift our focus to create new game experiences such as Hamsterdam, Embr, and now Wildmender, in order to survive as a team and studio. The thousands of feedback we worked on with you turned into close to 6.5M matches played, 24M ships destroyed, and 8.8B shots fired in the skies. When matches did start, it was amazing to see how much creativity and teamwork were possible, way beyond our imaginations and machinations. All the interactions on forums and at conventions, all the late nights we spent with you in game, chit-chatting about life in the lobbies of Icarus, they mattered, and they kept us going. Each time, we found strength and comfort in everyone’s support. Many times I have had those life flashing before my eyes moments - servers blown up, DDoS’ed, hurricane, studio space burnt down, etc. We honestly weren’t sure if we were going to make it or even be able to support the game. ![]() When we started, we had just been digging out a predatory publisher relationship, and we released Guns on the day of a category 3 hurricane. Thank you for making our dream come true. A Note from Us DevsTo all the privateers, captains, and crew that have ever braved the skies over the wastelands, we want to thank you from the bottom of our souls for supporting us over the last decade.Ī decade! Before we set out, we had a dream of making something that people hadn’t quite experienced before, but we certainly didn’t imagine that 10 years later, people would still be playing and supporting the game. ![]()
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